Monday, June 26, 2017

And the Game Is....

So with the poll crashing last week I had to let the dice decide what the upcoming stream game would be. I was hoping for "Intrepid Investigators" both because it was currently in the lead and also one of the two book I've been working on. Sadly, it was only in the lead with the votes the poll actually counted (which were 5 out of a total of 9 votes and I got double that in reports of the poll failing alone) so I have to give it a fare shake. My solution was simply a roll of a d6 and the outcome was... (add drum roll in your head) D&D 5E.

Honestly I'm OK with running this (hell it was on my short list after all), but fro the results I DID get it seems like people want something original too. So I'm using this to test drive my OTHER book I was working on. That's right I did say I was working on two books, but a keen reader will notice I haven't talked about other books lately, that's because this one hasn't had the play testing I'd prefer before revealing it. That said what better way to get material than to run it with a group of readers in a public setting I mean what could go wrong.

Tuesday, June 20, 2017

Picking Our Upcoming Game

The time has come to select the system and setting for our upcoming community campaign. These are all games I have experience with and am comfortable enough to run a game even if I'm not incredibly familiar with my players which is good since YOU all will be up as players.  You can vote here and don't forget to email me at if you're interested in being on the list to game at the GM's Table.

Game will be held online weekly every Wednesday from 6:30P.M. till 11P.M. US Eastern Standard Time.

This poll will be running for ONE WEEK before final scores are tallied.

UPDATE: Sadly something went wrong through Strawpoll and the poll became corrupted. Last night I was getting reports that voting would cause the poll to go blank and results weren't updating.  I went to check myself  and the poll is reading as an error code through the direct link.  Because of this I will be rolling at random what game we will be playing on Monday morning with the announcement post. I'm sorry to everyone one who voted.

Monday, June 19, 2017

New Streaming Game and You're Invited

The GM's table is looking at starting a weekly game, that will be web based and needs volunteers who can devote their time to playing.

As it stands the game will be held on Wednesdays starting at 6:30 pm EST US. Let us know if you are interested by sending an email to

Keep an eye out for an upcoming poll to help choose just what we will be playing.

Where Have I Been

So it's been a LONG time since I got a chance to write for The GM's Table and honestly I hate that and I'm sorry to all of my readers.  For those of you who know I actually tried to shift gears a bit and started a second blog. I thought writing about being a dad on top of writing about gaming would be a better fit. The thing is life decided that I shouldn't have time to write about anything after like a month. Because of this I have a second page with less than a handful of articles and just as much time without anything written.

Rather than have the uphill fight of getting back into a writing groove for a page that never even learned to walk I think I need to accept that starting a second page was just a bad idea. That DOES mean sometimes I might write about things beyond rules hacks and game reviews, but honestly that stuff is always swirling in my brain so I doubt it won't bleed in to all of my writing anyways.

Now that the apologies and groveling of being a crap blogger who doesn't blog are done I do think it would be worth talking about what I've been up to while I've been gone.

1. Being a Dad
Like I said, I originally wanted to have a second blog to focus on the things having to do with being a dad and a GM at the same time. So it should come to no surprise I've been busy just doing dad crap as a stay at home dad. I know it's not the focus of this blog, but it is 99% of my time so it makes the top of my list.

2. Savage Worlds Products
The other BIG project I've been working on is a modern horror / modern fantasy product for the Savage Worlds system. The thing is getting a publisher's license isn't a fast or easy task (as I don't think it should be for quality reasons) and getting things in order to the standard I feel will give me the best shot at getting a license on my first request have taken a lot of my time. I can't talk too much about the details of the book as this will be an even bigger project than my D&D book Ultimate Urban Fantasy.

What I can say is it will include:

  • Balanced rules for becoming a vampire, werewolf, or undead that can happen at character gen or in game and not leave anyone feeling like someone has an unfair advantage or disadvantage
  • Rules for holding onto humanity both from becoming inhuman or using black magic that have real mechanical effects that guide players into making tough choices rather than just say "role play it" and assuming it will be covered.
  • Rules for Headquarters and other bases of operations to run monster hunting businesses or detective agencies from that grow and evolve with your campaign.
  • World building tools that let you dial in the horror and fantasy to allow a single book to handle anything from Scooby Doo to Ghostbusters to Supernatural to Angle Investigations.
  • New rules for magical artifacts and supernatural tech.
3. A New Type of Gaming
So the last thing I've been working on is a way to having a living world in a game where players can get involved at their leisure. This is a "Play by Post" forum in the West Marches style. What this means is players just exist in a world filled with quests and story hooks, but it's up to them to decide what threads to follow and what friends or allies they get to go with them on an adventure. My hope is to eventually grow this into a community with multiple GMs that can be a massive game and community. Currently it's only about 12 members strong with a single GM, but that's to get a groove going and iron out issues before we go completely public. I hope by the end of the year I can open the floodgates and let it grow, but we still have work to do before that's even possible.

Sunday, January 8, 2017

We're Moving

So it's no secret that the GM's Table has been VERY quiet the last few months. There's about a dozen reasons for it, but while I was working on a post to say why and what would be coming this year I knew I needed bigger changes than what a simple post could say. So to keep this ramble shot the GM's Table is moving, I'm keeping the old blog up, but I'll be writing at The Stay At Home DM from now on and while I'll still be talking about gaming, I'm also going to be talking about being a dad. IF this isn't your cup of tea I get it, but this is my life now and what I write needs to reflect that.

You can check in for new material HERE at The Stay At Home DM

Thursday, December 8, 2016

Holiday Buying Guide 2016

So every year I mention games worth checking out both for getting friends into gaming and as gifts for yourself during the holiday season. This year however my vast well of games seems to be starting to run dry, but that doesn't mean I can't clue you all in on past games you might have missed plus one not so new game I haven't covered before. So without further rambling here is my list of top five games worth checking out this holiday season.

1. Basic Fantasy

Well I said there as a not so new game I hadn't covered before and this is it. Basic Fantasy is a retro clone that came out ten years ago now, but I hadn't even heard of until this year. Part of that is because even though this game is fantastic they sell it for cost (or free but I'll get to that in a second) and have no advertising for it.  Unlike a lot of other retro clones out there that seem to try and recreate the feel of Advanced Dungeons & Dragons this one takes it a couple steps further back to replicate the D&D Basic & Expert sets. Rules have been updated to remove THAC0 and races other than human are no longer their own classes. I could go more into it, but like I said above it has a free option. Not only is the core book available for free as pdf, but so are all of the other books in the line as well as a BUNCH of supplement material that's only available online. So rather than ramble more about this one I'd say check it out for yourself HERE, the core book is only about 150 pages and if you like it print copies are on Amazon for $5 for the core and even less for everything else.

2. Dungeon Crawl Classics

Ok when I said there was one game I hadn't covered that was a bit of a lie. Dungeon Crawl Classics (or DCC) is another retro clone worth checking out. The rules are much closer to Advanced D&D with a lot more charts, tables, and minor rules so players that want some more crunch to their game. This one DOES have non-human races as class, but just like most clones I've seen has thrown the ancient THAC0 out the window. It's a solid game, but sadly not free and much more complex than many of of other choices. The core book is pretty tricky to find in physical form outside of their site, but PDFs are easy to get thanks to drivethoughrpg cashing in at about $25 for a VERY big and incredibly comprehensive book. If you have the time and money I'd check it out just for the unique magic system alone.

3. One Ring RPG

So easily one of my favorite supplements of this year has been the Adventures of Middle Earth stuff from Cubicle 7 for D&D 5e, but sadly they only have the player's guide out and without the DM's Guide not only are their no baddies or adventures to face, core mechanics are supposedly only found their which honestly makes the game as intended unplayable. That doesn't mean your adventures in Middle Earth are crushed however as these supplements are actually a 5e conversion of Cubicle 7's one system called the One Ring RPG. IF you can get lucky like me and find the box set cheap (got its for only $15 at my local used books store) you'll be rewarded with a GM's Book and Player's Book, 2 Maps, and even a full set of custom dice. If you can't then I'd just suggest just picking up of compiled rules either in print or PDF. The system uses a pool of six sided dice that are added together along with a d12 that functions as a sort of heroes dice. The system leans heavily on team work in every aspect, this means I wouldn't even attempt actual play without at least four players.

4. Dungeons & Dragons 5th Edition

Like I said the well has begun to run dry so I might as well bring out my top choices both to fill out the list and to tell those of you that were reading my site two years ago. Ok so everyone's heard of D&D and the newest edition has been everywhere, but I still figure it's worth a mention as MANY of us felt burnt by 4th Edition and I was one of them, but honestly you're worries can end. 5th Edition is kind of a master stroke in simple and elegant design. If you're looking for the million and a half options provided in 3.5 or Pathfinder you won't find them here, but I don't take that as a bad thing. The unnecessary bells and whistles have been stripped off for a game that's in many ways closer to D&D Basic than it's been in years. There's more than enough class and race options to feel like you have some real choice (especially if you count the free Unearthed Arcana articles). Just like with any version of D&D the core book add up quickly, but there ARE free rules available with some more limited choices to try everything out HERE.

5. Savage Worlds

No list would be complete without my all time favorite system, Savage Worlds. The core book isn't free but it is under $10. When I say this system can handle anything I mean it, I've run horror, fantasy, super heores, even a harry potter game just out of the core book. When you add in the companions ($20 per genre) or any of the MANY settings (usually $20-$50 depending on setting) this games flexibility truly shines. On top of all that this year they came out with Savage Rifts which not only steps up the power of the game an entire notch, but also takes a classic game that was far too complicated and honestly kind of a mess and brings it into this much easier and cleaner rules set. The best way to see everything Savage Worlds can offer is to just check out their website, then either hit amazon for print books are if you don't want PDFs though them go to Drivethroughrpg as everything can be found there (and them some if you count 3rd party publishers which there is a ton). I'd personally suggest ETU (East Texas University), its basically the best Buffy the Vampireslayer game you'll ever play.

Wednesday, September 28, 2016

Big News and Updates

So sadly I had said big news was coming and it never did. That's because while I had been working on a custom gaming system another publisher released a VERY similar system to mine. Sometimes things like this happen in the creative world, but it still meant going back to the drawing board, however the good news has returned. The system that was being worked on called the DECA System has be completely rebuilt from the ground up so as to not infringe on any other copy written work and will be entering the play testing phase this November.

The GM's Table is on the look out for GM's looking to try out our newest system and give feedback so we can make the best product possible for everyone. Because of that we are accepting applications for GMs to get free play test material as well as players who we can direct to playtesting games.  All we need from you is to email the GM's Table with your name, roll20 user name, a short description of your gaming and GMing experince, and the genres you prefer to play.

If your application is accepted you will begin our nondisclosure procedures and then be given a playtest packet with information suited to playing one of your preferred genres as well as a limited bestiary.

Also coming done the pipeline soon will be a new drivethroughrpg product for fun and interesting adventure generation for any system which should be out in time for the holidays.