tag:blogger.com,1999:blog-4554219785135326273.post7328839859386788317..comments2023-05-08T09:49:05.808-04:00Comments on The GM's Table: 12 Games of X-Mas 10: "Ten Lords a Questing"Anonymoushttp://www.blogger.com/profile/08399203734176911565noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4554219785135326273.post-2799404718950293322014-12-19T12:06:39.459-05:002014-12-19T12:06:39.459-05:00Theyd existed in second ed, most groups had a home...Theyd existed in second ed, most groups had a homebrew system for it mostly using the dungineers survival guide as a reference point.Kestananhttps://www.blogger.com/profile/08060282439175926111noreply@blogger.comtag:blogger.com,1999:blog-4554219785135326273.post-19747019759432015092014-12-19T10:07:30.130-05:002014-12-19T10:07:30.130-05:00I don't see Feats as having been invented by W...I don't see Feats as having been invented by WotC for D&D. Feats are just a variation on an existing RPG theme. Some games call them "Advantages", "Talents", "Powers", "Edges"... It's cool that WotC brought the concept into D&D, but they had already existed in other forms in different RPGs prior to 2000.Raging Owlbearhttps://www.blogger.com/profile/10556804177905125874noreply@blogger.com